Interfacing, Switching, Distributing and Transmitting High Resolution Video Signals

Introduction

The INLINE Technical Notes have been designed as an educational and reference tool for anyone requiring a basic knowledge of audio/video systems integration issues, especially as they relate to high resolution computer video signals. Major topics include:

This publication may be used as a stand alone reference, or in conjunction with a computer based presentation on computer interfacing. The charts and graphics in Technical Notes mirror the screens in the computer based screen show, while the text provides the basis of a complete Computer Interfacing Seminar as presented by INLINE staff at major conventions and association meetings throughout the world.


TABLE OF CONTENTS

EVOLUTION
Audio Signals
Broadcast Video Signals
Computer Video Signals
High Resolution Graphics
Summary

HIGH RESOLUTION VIDEO SIGNALS - A TECHNICAL PRIMER
Computer Signal Components
Sync Signals
Color Components

Video Signal Types
Analog Video Signals
Digital Video Signals

Characteristics of High Resolution Video Signals
Color Depth
Resolution
Resolution / Bandwidth / Scan Rate

Display System Bandwidth
Signal Degradation
The Video Signal Pipeline

Cables for High Resolution Video
Twisted Pair
Coaxial Cable
Fiber Optics

Summary

APPLICATIONS FOR HIGH RESOLUTION VIDEO EQUIPMENT
Interfaces

Distribution Amplifiers and Line Drivers
Fixed Gain Distribution Amplifiers
Variable Gain Distribution Amplifiers
Peaking Controls
Line Drivers

Specifications for Distribution Amplifiers and Line Drivers
Bandwidth
Crosstalk

Switchers
Manual Switchers
Autoswitchers
Bandwidth Requirements
Matrix Switchers

Encoders and Decoders
Working with Composite and RGBS Signals - Two Solutions
Encoders
Decoders

Scan Doublers and Scan Converters
Scan Doublers
Scan Converters

Sync Devices
Sync Strippers
Sync Combiners
Sync Separators

Putting it All Together - Real World Examples

TECHNICAL APPENDICES
Bandwidth
Bandwidth, Resolution, and Scan Rate
Cascading Amplifiers
Bandwidth vs. Rise Time
Gamma Correction
Common Computer Graphic Cards


EVOLUTION

Communications technology has evolved rapidly over the last two decades. Audio equipment, video equipment, high resolution computer graphics, multimedia, and data display devices are being tied together into comprehensive training and presentation systems. These environments, often found in boardrooms, training centers, classrooms, conference halls and convention centers, facilitate the communication process by offering an exciting blend of sounds and images which respond interactively to the needs of both audience and presenter.

In order to achieve a successful melding of all the high tech equipment provided by different manufacturers, it is important to have a basic understanding of the various types of audio and video signals. This will help A/V systems designers and end users alike to specify the correct equipment for each new communications installation, helping insure that all equipment is chosen to work well together, and avoiding potential problems with equipment incompatibility.

AUDIO

As shown in the previous slide, audio signals are the oldest type of signal used for presentations. Current audio technology has advanced to the stage where the only practical restrictions on audio signals are the perceptive capabilities of the human ear. The typical human can hear audio frequencies as low as 20 Hz and as high as 20 KHz (20,000 Hz). Most audio equipment, from microphones and mixers to amplifiers and speakers, operate in this general range, with some equipment functioning from 10 Hz on the bottom end to 30 KHz and higher at the top end of the spectrum. This range of frequencies is commonly referred to as the bandwidth of a particular piece of equipment.

Audio amplifier specifications usually include figures for bandwidth (or frequency response), power, and distortion levels. Bandwidth specifications for audio signals and equipment are very similar to video signal bandwidth specs, except that the frequency range for video signals is much wider, corresponding to a higher bandwidth.

BROADCAST VIDEO

The first video signals devised were broadcast type video signals, well known around the world as a powerful visual communications medium. RF video signals as carried over the air include both audio and video components and are outside the purview of this document. We will mainly discuss the video signal once it has been demodulated from a RF (radio frequency) signal into a composite video or S-Video (Y/C) signal.

Interestingly enough, broadcast video signals vary throughout the globe, with most countries using one of the three major video formats: NTSC, PAL, or SECAM. While there are actually scores of different video standards, most are simply variations on the three major formats. In the United States the NTSC (National Television Standards Committee) color system has been adopted, whereas European and other nations use the PAL or SECAM standards. These standards were developed decades ago and have yet to be updated. When compared to most computer graphics signals, these video standards offer low resolution and a relatively low bandwidth of around 5.5 MHz (5,500,000 Hz).

The NTSC color standard has a horizontal frequency of 15.75 KHz, which means that 15,750 horizontal lines are drawn every second. The best theoretical maximum picture resolution for NTSC is roughly 525 horizontal lines by 525 vertical lines. In practical application, the net viewable resolution is further decreased by the real world limitations of television transmission, storage, and display equipment. Diagram 1.4 charts the visual resolution of various devices and standards.

IDTV

The first successor to the current television standards is IDTV which stands for Improved Definition Television. IDTV is achieved through a technique called scan doubling in which the number of scan lines is doubled. Even though scan doubled IDTV images do not actually add greater resolution to a video picture, their non-interlaced images are much more appealing to the eye, especially on large screen displays. Scan doubling eliminates visible scan lines to create a solid, film-like image. For more information on scan doubling see page 39.

HDTV

The long awaited HDTV (High Definition Television) standard promises a next generation solution to replace NTSC. Although the current plans for HDTV as outlined by the FCC allow for several different possible HDTV resolutions, some interlaced and others with progressive scans, all of these modes provide higher resolutions than the current NTSC standard with some proposed formats offering as many as 1050, 1125 or even 1920 lines of resolution. This higher number of lines also corresponds to a higher scan rate than NTSC and greater bandwidth requirements for all equipment in the video recording and playback chain.

COMPUTER VIDEO SIGNALS

While television signals are generally combined together into a single composite or Y/C signal containing all color components, computer signals generally keep all color signals separate to insure highest resolution. There are dozens of different types of computer video signals in use by the various computer manufacturers. Since the introduction of the personal computer, IBM has introduced many computer video standards from low resolution MDA and CGA to high resolution S-VGA and XGA. Each new video standard was released to improve the resolution, number of colors, and speed of the video display. Apple computers have a similar line up of video standards, and other manufacturers have an additional set of video standards, each with their own special video output connectors and signal characteristics.

HIGH RESOLUTION GRAPHICS

Images created by high resolution video cards and graphic workstations now approach photo-realistic quality. Resolutions of 1280 x 1024 are not uncommon, along with high vertical refresh rates which eliminate picture flicker. In order to reproduce subtle shading and achieve realistic imagery, the newest high resolution graphic sources may also offer a vast selection of colors, from 32 thousand colors to over 16 million colors. With horizontal scan rates in excess of 64 KHz and bandwidths in excess of 100 MHz, high resolution computer graphics require careful interfacing to the data display system. In many cases, improper selection of interfacing and data display equipment will result in a poor display of these high resolution images, or perhaps no image display at all!

SUMMARY

Signals used for visual communications have shown a distinct trend over the past thirty years, beginning with low resolution / low bandwidth requirements / limited color availability and moving to ever higher resolutions, higher bandwidths, and photo-realistic color. While broadcast video sources initially offered a greater range of color display than early computer graphic signals, many computer graphic cards are now capable of generating millions of colors. Computer graphics video sources currently offer much higher resolution than broadcast video signals, however, broadcast video promises to offer higher resolution in the future when new broadcast standards such as HDTV are implemented. IDTV (or scan doubling) is an intermediate step which creates a more solid picture image than regular broadcast video signals by doubling the number of scan lines found in an NTSC, PAL, or SECAM video signal.

HIGH RESOLUTION VIDEO SIGNALS - A TECHNICAL PRIMER

This section covers the major technical details of high resolution video signals. Major topics include:
Computer signal components
Types of video signals
Characteristics of high resolution video signals
Video cable types

The technical primer section lays an important foundation for the practical examples listed in Section III, demonstrating important concepts and teaching the vocabulary of high resolution video signals.

Computer Signal Components

Most computer graphic signals are composed of the following elements:

Sync signals
Color components (red, green, blue)
ID bits (optional, not used for all graphics cards)

The most common format for high resolution video signals is RGBS, which stands for Red, Green, Blue, and Composite Sync. Other sync formats exist and they are listed in the following section. Another common format for high resolution medical imaging signals is monochrome, where the video signal and sync signal are combined together on a single line.

SYNC SIGNALS

The sync signal provides synchronization information that a video or data display uses to properly display an image. Most displays create an image by raster scanning as shown in Diagram 2.2. Horizontal lines are drawn one at a time until a whole image (referred to as a frame) has been displayed. Once the complete image has been drawn, the vertical sync signal tells the display device to retrace back up to the top of the screen and start drawing the next frame.

Sync signals come in a variety of formats:
RGBHV - Separate horizontal and vertical sync signals
RGBS - Composite sync. The horizontal and vertical components have been combined together into a single signal
RGsB - Sync on green. Composite sync combined with the green video signal
RsGsBs - Sync on all. Composite sync combined on all colors
Mono - Monochrome. Composite sync combined with composite video

COLOR COMPONENTS

The primary Red, Green and Blue colors are used by display devices to create all colors. As shown in the above diagram, combining RGB colors of the same intensity creates 8 different colors (including black). By changing the intensity of each primary color and combining them together, an infinite amount of different colors can be generated.

Video Signal Types

Computer video cards output two types of video signals, Analog or Digital. While all computer video signals are originally created inside the computer as digital signals, many types of video output cards use converters to change this to an analog signal. Specific computers were designed with analog or digital video outputs depending on the intended use of the computer. Early IBM PC video standards such as MDA, CGA, EGA, and PGA were all digital signals while most current standards such as VGA, XGA, MACII, and Sun SPARC employ analog video signals. Digital signals are generally limited to 64 colors, whereas analog signals can produce millions of colors.

ANALOG VIDEO SIGNALS

Analog video signals are defined as continuously variable signals whose level can be adjusted very precisely. They are generally easy to distribute, switch and transmit and are less susceptible to noise than digital signals. Because of these properties, it is preferable to convert a video signal to the analog form for proper distribution and transmission. In order to insure accurate transmission of analog video signals, coaxial cables must be used to make all display system connections. Using good quality coaxial cable, analog signals can easily be transmitted from 50 to 75 feet with negligible signal degradation. The exact length of cable run allowed will depend on the scan frequency of the video signal and the bandwidth characteristics of the coaxial cable.

DIGITAL VIDEO SIGNALS

Digital video signals (also called TTL) are a step variable type of signal whose amplitude cannot be adjusted. By definition, a digital signal can only be in one of two states, "on" or "off." On or high is said to have a level of 1, and off or low has a level of 0. The following example shows how digital high and low states relate to various colors.

Each primary color can be on or off, creating a total combination of 8 different colors. While the example above shows 3 bit color (red, green, and blue), more colors can be obtained by adding additional bits.

Digital signals are characterized as having high impedance and are susceptible to interference from different electrical sources. Special twisted pair cables should be used to transmit digital signals. Typically, if a digital signal needs to be transmitted more than 6 to 10 feet, a special line buffer should be used to maintain the integrity of the signal.

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